
KillDtDGameThing
KillDtDGameThing is a sandbox game a friend and I made in 2010 designed to exercise and develop the little game engine I was working on at the time.
Even though it’s just meant to be a technology demonstration, it’s quite fun to play as a super happy ball rolling about a soccer field. Since there aren’t any rules you can play anything involving soccer balls and cubes of bricks. (Can you find the secret bunker under the field?)
Technologies used:
- ARES Game Engine (Custom)
- C++
- Irrlicht Rendering Engine
- Bullet Physics
- RakNet
- Blender
- GIMP
Download
Make sure to answer the prompts in the console when the game starts or it will appear frozen. For a single-player experience just start as server.
Controls
- WASD to move
- 0 to respawn
- Space to jump
- G to toggle your glowstick
- F to toggle lighting
- Z, X, C, V, B, N, or M to spawn a soccer ball
- T, Y, U, I, O, or P to spawn a cube of bricks